skyprah

Last Request Suggestions

skyprah

Please suggest your last request ideas that you would like added. Unique or simple, whatever you like. 

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Black Chef

Extra option added onto most LRs for drugged or normal mode. (Like how you can select third person or moonshoes knife days).

Custom Lr: this would be a separate selection to knife LR so that it is more clear to the ct and things like custom lrs after cts receiving the first bullet would never happen. (If you do not select custom Lr you can not do a custom)

 

He grenade and Incendinary grenade battles

 

Knife day: Add a countdown of 5 seconds where both players are invorable due to many Ts saying no rules start now and instantly killing the ct without a 4 second warning 

 

Simon says: a bunch of orders will come into chat via bot, failing to obey the commands such as "Simon says type "Flight" in chat" would result in death. Also doing a command that does not say Simon at the start.

 

Crazy knife: normal knife fight but you are jumping/crouching and moving around without the players control. They can also manually move as well.

 

Race: T presses a button to set a beacon like object at the finish, side menu would then come up with the option to start or create a new finish. When pressing start, a 3 second countdown would begin and the first person to touch the finish marker wins.

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skyprah

*BUMP* X2

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Jerry

Maybe adding a 1v1 like on aim you get teleported to a 1v1 arena map you have a ak and a usp and full armour and they go into like other corners with a small cooldown and fight

Edited by Jerry

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Swiftzz ♛
9 hours ago, Jerry said:

Maybe adding a 1v1 like on aim you get teleported to a 1v1 arena map you have a ak and a usp and full armour and they go into like other corners with a small cooldown and fight

Hmm from my opinion i dont think that would really work via it being in an lr.

Also maybe even re-adding the rebel feature as an option while there's only 1 T left in the round.

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VelxinOne

Flower Game

 

Anyone familiar with runescape you might have come acorss this game in the past

 

Way the game method would work, is a T does !lr then selects the Flower Game option

The T & CT are given a Gun with 5x bullets similar to shot 4 shot

The T will then shoot 5 times on a wall or selected area with " painball enabled "

Lets say the T shoots  ●●●

 

Then its the CT's Turn and he Shoots  ●

 

The T would win  with a  Triple Flower of Pink

 

You could also work with the method of   " Doubles " ●●

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$crim
3 minutes ago, VelxinOne said:

Flower Game

 

Anyone familiar with runescape you might have come acorss this game in the past

 

Way the game method would work, is a T does !lr then selects the Flower Game option

The T & CT are given a Gun with 5x bullets similar to shot 4 shot

The T will then shoot 5 times on a wall or selected area with " painball enabled "

Lets say the T shoots  ●●●

 

Then its the CT's Turn and he Shoots  ●

 

The T would win  with a  Triple Flower of Pink

 

You could also work with the method of   " Doubles " ●●

Reminds me of Yahtzee

 

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Ando1

Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss Gun Toss 

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Ando1

Most Jumps wins...

Knife Fight

Rebel

Freeday next round

Suicide

Custom LR for example climb

Russian Roulette

Knife Fight (backstabs only)

Shot4Shot - All weapons

Hot Potato

 

 

Edited by Ando1

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nysm
34 minutes ago, Ando1 said:

Most Jumps wins...

Knife Fight

Rebel

Freeday next round

Suicide

Custom LR for example climb

Russian Roulette

Knife Fight (backstabs only)

Shot4Shot - All weapons

Hot Potato

 

 

Hey Ando,
A lot of the original LR's will be re-added but Skyprah just hasn't got around to doing it yet, thank you for your suggestion.

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sown

maybe a more refined group LR system? 

Find the (ex): T gets to hide a (x) and CT's are put on a time limit to find the item.

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pOLICE

Backstab rebel: The armour for everyone is set to 0. HP is set to 100. The aim of the game is to knife all ct's in the back. 

The T will get the hp according to the number of ct's there are. 

If there are 3 ct's, the T will then get 300hp. If there are 6 ct's. The hp will be 600 for the T.

________________________________________________________________________________________________________________________

Spray control: Ak47's will spawn for the people in the lr. 

There will be a square or circle (doesn't matter) and the aim of the game is to spam your gun into that circle/square. The most shots whilst spammed will win. If you tap fire, you will be slayed or shot by the T

There can be a counter in chat of who won, then the winner can shoot the loser

____________________________________________________________________________________________________________________________________________________________________________________________________

Spam: People will spam their use button  (E) and the most number of spams will win. There will be a number on the screen counting down the time to start.

_________________________________________________________________________________________________________________________________________________________

Knockout: There will be a circle that will spawn and everyone will be teleported to the circle. The console will slap all the players to try to get them out of the circle. If they go out of the circle, they will be slayed by console.

The last T or CT's will win. 

____________________________________________________________________________________________________________________________________________________________________________________________________________________________

In The Dark: If there are 4 CT's that are alive, 4 T's will be spawned. There will be an invisible barrier or enclosed area that everyone will be teleported to. The whole of CT's will be blind and the T's will be blind too. 

The menu can allow different guns so you can shoot in the dark trying to find your opponents with different guns.

If it takes too long there will be a time limit set via console or admin

_________________________________________________________________________________________________________________________________________________________________________________________________________________

Targets: Chickens will be spawned and the aim of the game is to kill the most. The chickens can be spawned in the sky so it is harder. 

T's and CT's will be spawned next to each other so it is even

______________________________________________________________________________________________________________________________________

Mega: The T will gain super speed and will have 200hp set (Or how ever much is needed) All CT's will be set to 1hp

The T will throw decoy's whilst CT's will shoot SSG 08's

______________________________________________________________________________________________________________________

 

-pOLICE

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sown

1st Suggestion: Credits won after completing LR. It gives more insentive for prisoners to do well/cooperate. The credits won would be dependant on how many CT's you've defeated. This would obviously not work if the player-count is lower than 5 or 10. 

2nd Suggestion: LR games have 1 time uses. eg: A terrorist plays gun toss with a ct, the T wins. He cannot play gun toss with the next ct and has to choose something else. I feel like this will more frequently generate variety between LR's and causes T's to be more aware of their choices. However, if you did want to play gun toss and gun toss only, you could custom LR the CT team and play it all at once, eliminating long and drawn out LR rounds. 

3rd Suggestion: Choosing (custom LR) red beams and blue beams both teams, so it's easier to spot and communicate with your rivals. Custom lr could maybe act as a sandbox, where multiple LR's could be mixxed and matched within a menu. (this is totally hypothetical).

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